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News Bytes 31st January

I took a short break from playing Mass Effect 2, I think they dumbed it down a bit to cater for non RPG fans and cater more towards FPS players but it is still a great game! Enough from me, on to the news from around the indie games scene.

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A new trailer for the forthcoming update to Cyborg Mice Arena has been released. Check it out here.

XBLA Ratings posted a preview of the forthcoming Zombie Armageddon, you play as a rookie guardsman Lt. Jacob Hanson, you’ll lead your troops and rescued civilians through 11 progressive levels of zombie mayhem. Check out the info and trailer here.

Your Doodles Are BuggedWe received a press release from Spyn Doctor on their very soon to be released indie game Your Doodles Are Bugged! A magic explosion in the studio of Doodleus the Master Doodler has hexed his pet bugs into his doodles. Grab the magic pen and help Doodleus to free them again. Do you have the skill and precision to handle hundreds of bugs at once? Do you have what it takes to be a Master Doodler? You can read the press release in full below, don’t forget to check out their homepage for screenshots and trailers.

The XNA Team Blog have posted the latest Creators Club Communiqué which links to various articles for indie games. There are plenty of useful links for the best games of 2009, developer interviews and loads more. Check it out here.

Reviews from other indie game sites are XMAS Defender, Sidehill Gouger, Mind’s Eye Of Jupiter – 01 and Avatar Aquarium,

Your Doodles Are Bugged! Press Release

YOUR DOODLES ARE BUGGED! TO BE RELEASED ON XBOX LIVE WITHOUT AGE RATING

Spyn Doctor Games plans to release Your Doodles Are Bugged! on Xbox LIVE without an official age rating

Fürth, Germany, January 27, 2010 – Johannes Hubert, head of the one-man independent game studio Spyn Doctor Games, announces that he plans to release his newest game Your Doodles Are Bugged! on Xbox LIVE Indie Games in February 2010, without first submitting it to the software rating boards for an age rating.

Initial plans for the new game were to create an “ultra-violent, blood-and-gore splatter fest” that would ensure an all important Mature/Adult rating, that could be used as a valuable marketing tool to create the maximum possible appeal for gamers in the intended target audience. This genius marketing plan has however been foiled by recent revelations during the final testing phase of the release candidate of the game. A submission to a rating board seems therefore pointless, as it would most likely only result in a “Suitable for Everyone” rating anyway, which has no usefulness for marketing whatsoever.

“I am very disappointed about how things turned out. When I had a look at the release candidate, it turned out that there were no Zombies at all, no decapitation, no blood spatters or other gory effects – instead there were quaint doodles everywhere, with those charming little bugs with cute squeaky voices swarming all over them. Disgusting! But I am too late in development to change this now, so all I can do is to release the game, write it off and move on. If this weren’t a one-man studio, I’m sure that heads would be rolling by now!”

The pitiful game play that the player now has to deal with revolves around those cute and squeaky bugs, which apparently have been hexed into the magic doodles of Doodleus the Master Doodler. Armed only with a magic pen, it is the task of the player to help the bugs to escape from the doodles, by drawing new lines, connections, bridges, stairways and whatnot into the doodles, to build a path to the magic honey. In addition to lots of levels that were lovingly hand-doodled in a quaint and unique art style, offering hours of doodling-fun, and tiny bugs that populate these doodles in the hundreds, the game also features unlockable content as well as local and global speed-run record lists, that allow the player to see how well he does in comparison to other players in his home and worldwide.

The game is scheduled to be released on Xbox LIVE Indie Games in February 2010, for 80 MSP.

http://www.spyn-doctor.de/doodles/

About Spyn Doctor Games
Situated in a light-flooded, post-industrial loft that was converted from a former mirror factory, in the historic mega-city of Fürth, Bavaria, Germany, the one-man independent game studio is headed and operated by Johannes Hubert, who does all of the game design, programming, artwork, sound effects, playtesting, desk cleaning and forgetting-to-water-the-plants – that is, if he can find the time between counting all the money that his mega seller games make him.
http://www.spyn-doctor.de – http://twitter.com/SpynDoctorGames

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